Posts Tagged ‘Portfolio’
Chess Animation – Final
Here is the final version of the chess animation piece I’ve been working on. Any comments or critiques are welcome!
Latest Animation – Change of Emotion – Blocking
A somewhat more subdued piece of animation, I wanted to show a change of focus and emotion in this piece.
What i have so far is the blocking.
New Animation – Weight Excercise
Latest peice of animation for the demo reel. My intent was concieve and portray a sense of weight in a 3D. Pretty happy with it! Comments and critiques are more than welcome!
[youtube=http://www.youtube.com/watch?v=tWzCLjDZzgk]
Update
Well, i’ve finally finished the animation of my short film!!! Hooray!!! I composited it all together but its all just playbasts at this point with a sprinkling of rendered scenes here and there. Its essentially a ruff cut of the shots with the music, no sound fx yet. Im going to take a week or two off and let my mind regroup, then come back and decide if theres any thing extra i want to add. The plan after that is to render over the break and put the film all together in January, when i have access to the schools programs again. Then after that its off to film festivals!
I was fortunate that the animation department head, Becky Wible Searles allowed me to spend this whole semester working on the character animation, rather than spending weeks worrying about the rendering. I was able to make a much better film this way and i truly appreciate it.
So in the meantime, check out my brand new website! I plan to update it as often as i can with new sketches and animations and definitely the short film sometime in February!
Short Film Update
So alot has been going on with the short film, i just havent updated in a while. First of all, some small story changes: Jack(purple guy) is now going to hook Clyde(green guy) into playing with his car keys rather than his pocketwatch. It just seemed like a more plausible reason to risk all of your winnings. Plus it gives Clyde a desire to play, setting him up for a perfect character flaw…greed. Next, ive decided to rework shot 35 where Jack shakes Clydes hand and looms over him. I want to break it up into multiple quick cuts to improve the pacing of the sequence. Also, a lot of shots have been lengthened to allow time for some solid acting. Alot of my shots worked in the animatic, but when it came time to animate, more time was needed to fit in the acting that was necessary to make these characters seem alive and to be thinking about what the’re doing.
Special thanks to Eric Stallard, Erik Westlund, Gav Gnatovich (spelling?) and Becky Wible-Searles who have really helped me this semester so far to push every shot to be better than i had in mind. Keep it up!
Any and all comments or critiques are extremely appreciated!
Scene 37 Animation
[youtube=http://www.youtube.com/watch?v=5B6nA10F5hI]
Scene 10 Update – Ruff Animation
Here is the latest with scene 10. All of the Ruff animation is completed, except for some tweaking on some of the pool balls. I think the scene is working pretty well. The pacing feels right and when played with the music, its hilarious.
Im open to comments, critiques or suggestions though. Anything to make this shot better!
PS. im considering using this shot as the opener on my demo reel. Any thoughts?
Scene 10 – Ruff Animation
[youtube=http://www.youtube.com/watch?v=4rE906BAHro]
Scene 10 Blocking
Well, its finally time to tackle this scene. I purposly put this scene off until i was more comfortable with the rig and the characters. Here is my work from the past 2 days. Only the blocking and ruff timing of key poses and breakdowns at this point but im likin the main action.
Any comments or critiques?
Scene 10 Blocking
[youtube=http://www.youtube.com/watch?v=jOBow-Zq8Po]
Scene 41 Final Animation
So here is the latest with scene 41. Pretty much ready to call it done but as always, comments and suggestions on how to make it better are welcome.
Scene 41 Final Animation
[youtube=http://www.youtube.com/watch?v=CFzNBnYTNJQ]
Scene 36 Final Anim / Scene 41 Ruff Anim
Finished scene 36. Im likin’ the way it came out!
Just a little past ruff blocking for scene 41. Tangents are still linear and it looks great. I might just leave em that way and not use clamped.
Any comments or critiques?
Scene 36 Final – not rendered yet though
[youtube=http://www.youtube.com/watch?v=iRpooo3w5tE]
Scene 36 Ruff Animation
Its been a little while since my last post. I got sick for a while and ive been working extra shifts in the lab but now im back on track. Ive done a few scenes since my last post so here’s a couple of them. Soon enuff ill post an updated animatic with the scenes inserted. Also, that way you’ll be able to see the scenes with motion blur, which sometimes makes quick movements look more believable, particularly in scene 35. Enjoy!
Comments and critiques are more than welcome.
Scene36
[youtube=http://www.youtube.com/watch?v=_ZE53tl0H3U]
Scene35
[youtube=http://www.youtube.com/watch?v=pX2ked3PNE4]