Fight to the death – Iteration Pass
Here is a link to an iteration pass showing the various stages of progression in the fight scene.
Click the image to view.
RCF2 Dances
Anyone who has played the Ratchet and Clank Future series knows that one of the favorite gadgets is the Groovitron, which is a disco ball Ratchet can toss out, causing all nearby enemies to break out into an uncontrollable dance. Here is a small movie showing off the various dances I did. Unfortunately, the songs weren’t animated to a particular track because the engine randomly picks one of many every time you use the gadget, so i just chose one with a medium tempo. Enjoy!
PS. I promise I’m working on getting my showreel up, which contains nearly all of the work i did for RCF2!
2009 Demo Reel
2009 Demo Reel (29 mb) – Youtube Link
Here is my latest demo reel. It includes my favorite work off Ratchet and Clank Future: A Crack In Time, which came out on October 27th, 2009. (29MB) All animation shown is by me.
Stay tuned for my RCF2 Showreel, which includes most of the work i did on the game!
Insomniac Maquettes
Insomniac commissioned custom maquettes for the employees and they are awesome! They just came in a couple of days ago. Im not sure if they were designed by Greg Baldwin or Dave Guertin (insomniac concept artists), but either way they’re awesome!
New look, old animation…
I put up some older work on the Animation page, including the tests I did for Insomniac Games in 2008 and some of my first animations from 2003, before I actually started at the Art Center.
Also, be sure to update your links to my shiny new domain name. All future updates/posts/etc will be on this site, and eventually “seansanimationstation.blogspot.com” will be phased out.
New Layout
Well, as you may have noticed, I’m in the process of revamping my site and combining it with my blog. This way, I’ll be able to keep an easily updatable storehouse of my work and also have a method for quickly posting about new projects. Be sure to update your link to my new domain name!
PS. You dont need to have a WordPress account to leave a comment here, so post away!
Modeling/Texturing Finished
Finally finished with the modeling/texturing. Again, Kim Hazel modeled the head and hair based off my designs/sculpt and I modeled the body and textured the entire character. There’s still a few tweeks to the texture I need to make, but for the most part it’s done.
The next step is to rig him up and create his blendshapes. Also, plenty of things still do do in other parts of the project.
Ratchet and Clank Future 2 – Trailer
The trailer for “Ratchet and Clank Future 2: A Crack in Time” is out! For those interested, I do have a few shots of gameplay in there and one cinematic shot (the one of Dr. Nefarious saying “part of me wants to let you live long enough to find out. The other part…really wants to KILL you!!”).
The animation in this game is definitely some of the best in the games industry and in my opinion some of it rivals film! But then again…i have a somewhat biased opinion.
Be sure to check it out when its released later this year!
New Side Project
Ive been working on modeling a new character for a side project. Here is a paintover of the mesh so far. Hopefully ill be able to post the 3D version soon enough.
Ive been getting a tremendous amount of help from Kim Hazel, who has modeled the entire head based off my sculpt. The body was left for me to work out.
Acceptance into the San Diego International Children's Film Festival at Comic-Con

I was notified a few days ago that i was accepted into the San Diego International Children’s Film Festival at Comic-Con! The festival takes place July 24-Aug. 16 at the San Diego Museum of Art, Comic-Con International at the San Diego Convention Center, the Museum of Photographic Arts in Balboa Park, the Carlsbad Dove Library and the New Children’s Museum in downtown San Diego.
“Scratch” will screen Sunday July 26 in our custom theater in Room 10 at Comic-Con International.
Ratchet and Clank Future 2 – Teaser Trailer
The teaser trailer for Ratchet and Clank Future 2: A Crack In Time was released last week. Here is a link to an HD version:
http://www.gamershell.com/tv/18370.html
The first half with all the internal clock workings was done entirely by Ryan Kamins and the second half, with the character that takes off into the distance, was animated by Corey Peagler. Cant wait till its released and i can show you more stuff! Gonna be cool!
EDIT: I had originally credited Grant with the first half of the teaser. I was incorrect! It was Ryan Kamins.











